--       _________ __                 __                               
--      /   _____//  |_____________ _/  |______     ____  __ __  ______
--      \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
--      /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \ 
--     /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
--             \/                  \/          \//_____/            \/ 
--  ______________________                           ______________________
--                        T H E   W A R   B E G I N S
--         Stratagus - A free fantasy real time strategy game engine
--
--      ui.lua - Define the user interface
--
--      (c) Copyright 2000-2004 by Lutz Sammer and Jimmy Salmon
--
--      This program is free software; you can redistribute it and/or modify
--      it under the terms of the GNU General Public License as published by
--      the Free Software Foundation; either version 2 of the License, or
--      (at your option) any later version.
--  
--      This program is distributed in the hope that it will be useful,
--      but WITHOUT ANY WARRANTY; without even the implied warranty of
--      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
--      GNU General Public License for more details.
--  
--      You should have received a copy of the GNU General Public License
--      along with this program; if not, write to the Free Software
--      Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
--
--      $Id: ui.lua,v 1.4 2004/01/31 05:59:05 jsalmon3 Exp $

Load("scripts/human/ui.lua")
Load("scripts/orc/ui.lua")

DefineCursor({
  Name = "cursor-glass",
  Race = "any",
  File = "ui/cursors/magnifying_glass.png",
  HotSpot = {5, 5},
  Size = {34/2, 35/2+1}})
DefineCursor({
  Name = "cursor-cross",
  Race = "any",
  File = "ui/cursors/small_green_cross.png",
  HotSpot = { 8/2,  8/2},
  Size = {18/2, 18/2}})
DefineCursor({
  Name = "cursor-scroll",
  Race = "any",
  File = "ui/cursors/cross.png",
  HotSpot = {15/2, 15/2},
  Size = {32/2, 32/2}})
DefineCursor({
  Name = "cursor-arrow-e",
  Race = "any",
  File = "ui/cursors/arrow_E.png",
  HotSpot = {22/2, 10/2},
  Size = {32/2, 24/2}})
DefineCursor({
  Name = "cursor-arrow-ne",
  Race = "any",
  File = "ui/cursors/arrow_NE.png",
  HotSpot = {20/2,  2/2},
  Size = {32/2, 24/2}})
DefineCursor({
  Name = "cursor-arrow-n",
  Race = "any",
  File = "ui/cursors/arrow_N.png",
  HotSpot = {12/2,  2/2},
  Size = {32/2, 24/2}})
DefineCursor({
  Name = "cursor-arrow-nw",
  Race = "any",
  File = "ui/cursors/arrow_NW.png",
  HotSpot = { 2/2,  2/2},
  Size = {32/2, 24/2}})
DefineCursor({
  Name = "cursor-arrow-w",
  Race = "any",
  File = "ui/cursors/arrow_W.png",
  HotSpot = { 4/2, 10/2},
  Size = {32/2, 24/2}})
DefineCursor({
  Name = "cursor-arrow-s",
  Race = "any",
  File = "ui/cursors/arrow_S.png",
  HotSpot = {12/2, 22/2},
  Size = {32/2, 24/2}})
DefineCursor({
  Name = "cursor-arrow-sw",
  Race = "any",
  File = "ui/cursors/arrow_SW.png",
  HotSpot = { 2/2, 18/2},
  Size = {32/2, 24/2}})
DefineCursor({
  Name = "cursor-arrow-se",
  Race = "any",
  File = "ui/cursors/arrow_SE.png",
  HotSpot = {20/2, 18/2},
  Size = {32/2, 24/2}})
